Riot Games Keeps Dominating the Industry for This One Reason
While it may seem that the biggest companies in the gaming industry are equals, i.e. Riot Games, Blizzard, Valve, it is really Riot Games that is raking in the most in revenue. Many people debate why this is the case, with argument topics ranging from marketing strategies to employee satisfaction, there is really one clear reason, and that is the quality of games.
While it is true that Blizzard and Valve have their golden boys, such as World of Warcraft and Diablo for the former and Dota and Counter Strike: Global Offensive for the latter, neither of these comes close in terms of revenue and global influence as League of Legends, the top earner at Riot Games. Since its release in 2009 League of Legends (LoL) has been the most popular game in the world, with a total of 80 million players globally and 27 million daily players. It is the profit, influence, and global reverence for LoL that allows Riot Games to dominate the gaming industry. For a start, the money gained from LoL allows Riot Games to develop other games with ease, and then these games are rolled out to a devoted fan base that knows that Riot Games is capable of creating the highest quality games.
The largest piece of evidence for this is their latest game, Valorant, the much-anticipated successor to LoL. While not fully released yet, websites such as those for lore and coaching have popped up all over the internet, and many people believe the valorant impact on boosting will be monumental, highlighting just how much excitement there is for the game. If this expected popularity is to come to fruition, there is no doubt that Riot Games will remain as the king of the gaming industry.